Thursday, October 24, 2013

Pirates of Mysterious Islands-Battle Report- #02

Over the weekend three of us that got together for a game night; the Pirates of Mysterious Islands strategy game was one of the games we decided to play.

My current fleet consists of ten ships. We decided to play a forty point game, which means we all were able to choose ships and crew that equaled up to forty points. That meant that we all had three ships and at least two crew members. Crew members usually take-up a cargo space, so unless the crew member has some pretty impressive attributes you may want to run without them.

Like I mentioned each of us had three ships and we all had a mixed fleet, meaning we might have had French, American, British, Spanish, or Pirate ships in the same fleet. This is permissible, but when using a mixed crew, the crew member can only use their special abilities on a flagged ship that they belong.

Besides our home islands we had a total six wild island in which to dispense the gold pieces. These wild islands are suppose to be set at least 4 Longs away from a home island.

Gold was dispensed evenly on all the islands and we rolled to see who would go first. After the first player completed an appropriate action we took turns going clock wise. I went last.

It seems that the two girls that took part were at odds with one another, that night and were in almost consistent conflict with one another and fired their cannons back and forth at one another. This severely hindering their ability to collect gold. Since this was the case I had ample opportunity to cruise to the wild islands without any mischief and pick-up as much gold that my ships could carry and ferry the booty back to my home island.

I ended up with more gold pieces and thus points than the girls and won the game. I have learned that unless you are able to completely destroy your opponent’s ship, that it is probably not worth the effort to attack another ship.

One option, that might prove profitable, but that no one pursued, was to ram another ship and board her. Depending on the roll of a die, you may eliminate one mast, capture a crew member, or take one gold piece from that ship.

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